Exploring Human Cognitive States Through Explainable AI: Lessons from Drawing Tests
Sven NÔmm
Tallinn University of Technology
SPEAKER BIOGRAPHY
Prof. Sven NĂ”mm received his Ph.D. jointly from Ăcole Centrale de Nantes, UniversitĂ© de Nantes, and Tallinn University of Technology. His current research interests focus on AI-based analysis of human motor functions, with applications supporting the diagnosis of neurodegenerative diseases and cognitive disorders. He also applies AI methods in areas such as cybersecurity and remote sensing. On the theoretical side, he is particularly interested in the mathematical foundations of explainable AI.
Since May 2024, he has been the head of the TalTech-AI competence center. He has authored and co-authored more than one hundred papers published in top-tier journals and conference proceedings.
New Media Performing Arts - Creating full body experiences with XR, HCI and AI
Charlotte Triebus and Christian Geiger
Duesseldorf University of Applied Sciences
ABSTRACT
"Creating aesthetic experiences with all senses and the whole body" - digital technologies such as XR and AI are democratizing creative processes in many different domains. The performing arts, such as dance and theatre, are particularly exciting fields of application for digital technologies because they address multiple senses and the whole body at the same time. We provide an overview of selected works on immersive theatre, contemporary dance and technology, as well as the necessary interdisciplinary collaboration between XR experts and new media artists. Based on our projects "Theatre of Extended Reality", "Movement, Digital Intelligence and Interactive Audience" (MODINA) and our own artistic works, we show current developments at the interface of XR, new media art and human-technology interaction and discuss the necessary prerequisites for innovative aesthetic and artistic practice.
SPEAKERS BIOGRAPHY
Charlotte and Chris are researching at the intersection of humans, technology, art and design in the MIREVI team (Mixed Reality and Visualization) at DĂŒsseldorf University of Applied Sciences. Charlotte is a performance artist, designer, choreographer, and dancer and leads various projects of the MIREVI team as an artistic-scientific collaborator. Her artistic works and performances have been shown in numerous museums and festival halls as well as at international exhibitions and move in the field of tension between contemporary art and interactive, digital technologies. Chris leads the MIREVI team and has been working in the field of Mixed Reality, Digital Media and immersive Human-Technology Interaction for more than 25 years. He has initiated and led numerous research and development projects on a national and international level. He is particularly fascinated by the design and implementation of new, useful, and sustainable XR experiences.










